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Current Employer/OrganizationMacao Polytechnic University - August 2021 to Current
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Current PositionLecturer
Macao Polytechnic University
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Subjects Taught
- Final Year Project
- Introduction to Programming
- Advanced Programming
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Education
- Institute of Science Tokyo (Tokyo Institute of Technology) - Doctor of Engineering
- Macau University of Science and Technology - Master of Science
- Macau University of Science and Technology - Bachelor of Science
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Research Interests
Computer graphics, visualization, numerical simulations, high performance computing and GPU computing
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Work Experience
- Graphics Engineer, Square Enix Co., Ltd. (Japan) - April 2018 to March 2021
- Specially Appointed Assistant Professor, Tokyo Institute of Technology - April 2016 to February 2018
- Appointment Researcher, Tokyo Institute of Technology - October 2015 to April 2016
- Research Assistant, Macau University of Science and Technology - May 2009 to March 2012
- Associate Technician, Macao Polytechnic Institute - October 2007 to May 2009
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Publications
Refereed Journal Publications:
1. Un-Hong Wong, Takayuki Aoki, and Hon-Cheng Wong, “Efficient magnetohydrodynamic simulations on distributed multi-GPU systems using a novel GPU Direct-MPI hybrid approach”, Computer Physics Communications, Vol. 185, Issue 7, pp. 1901-1913, 2014
2. Un-Hong Wong, Yunzhao Wu, Hon-Cheng Wong, Yanyan Liang, and Zesheng Tang, “Modeling the Reflectance of the Lunar Regolith by a New Method Combining Monte Carlo Ray Tracing and Hapke’s Model with Application to Chang’E-1 IIM Data”, The Scientific World Journal, Vol. 2014
3. Un-HongWong, Hon-ChengWong, and Yonghui Ma, “Global magnetohydrodynamic simulations on multiple GPUs”, Computer Physics Communications, Vol. 185, Issue 1, pp. 144-152, 2014
4. Yuchen Xin, Hon-Cheng Wong, and Un-Hong Wong, “Transfer Function for Direct Volume Rendering in the Fashion of WYSIWYD (What You See Is What You Design)”, IJACT: International Journal of Advancements in Computing Technology, Vol. 5, No. 15, pp. 84 95, 2013
5. Shengfeng He, Hon-Cheng Wong, Wai-Man Pang, and Un-Hong Wong, “Realtime Smoke Simulation with Improved Turbulence by Spatial Adaptive Vorticity Confinement”, Computer Animation and Virtual Worlds, Vol. 22, pp.107-114, 2011.
6. Hon-ChengWong, Un-HongWong, Xueshang Feng, and Zesheng Tang, “Efficient magnetohydrodynamic simulations on graphics processing units with CUDA”. Computer Physics Communications, Vol. 182, pp.2132-2160, 2011.
International Conference Papers and Posters
1. Song-Kyoo Kim and Un-HongWong, “ChatGPT Impacts on Academia”, ICSSE 2023, Ho Chi Minh City, Vietnam, July 27-28, 2023 2. Un-HongWong, Takayuki Aoki, “Advanced GPU Direct-MPI Hybrid Framework with Block-Based Data Structure for Efficient CFD/MHD Simulations Using AMR on Multi-GPU Systems”, Parallel CFD 2016, Kobe, May 9-12, 2016
3. Un-Hong Wong, Takayuki Aoki, and Hon-Cheng Wong, “Real-time Global Magneto-hydrodynamic Simulation and Visualization on Multiple GPUs”, 16th International Symposium on Flow Visualization, Okinawa, Japan, June, 2014 4. Un-HongWong, Takayuki Aoki, and Hon-ChengWong, “Real-time Ray Tracing for CFD Visualization via NVIDIA Iray”, 16th International Symposium on Flow
Visualization, Okinawa, Japan, June, 2014
5. Un-Hong Wong, Takayuki Aoki, and Hon-Cheng Wong, “Real-time Global Simulation and Visualization for Large-scale Solar Magnetosphere Interaction”, International Symposium on Lunar and Planetary Science 2014, June 3-5, 2014.
6. Un-Hong Wong, Takayuki Aoki, and Hon-Cheng Wong, “Large-scale Global MHD Simulation for Solar Wind-Magnetosphere Interaction on TSUBAME 2.5”, GTC 2014(GPU Technology Conference), Japan 2014, San Jose, US, Mar.24,2014 (Poster)
7. Un-Hong Wong, Takayuki Aoki, and Hon-Cheng Wong, “Efficient TVD MHD Simulations on a Distributed Multi-GPU System Using GPU Direct 2.0”, The 11th International School/Symposium for Space Simulations, Taiwan, Jul.23, 2013.(Poster)
8. Un-Hong Wong, Yunzhao Wu, Yanyan Liang, Hon-Cheng Wong, and Zesheng Tang, “A Monte Carlo Ray Tracing Model of the Lunar Soil and Its Applications Using Cheng E-1 Topography Data and LSCC Dataset”. International Symposium on Lunar and Planetary Science 2012, March 26-27, 2012.
9. Jixin Xiong, Hon-ChengWong, Un-HongWong, XinyueWang, and Henri Reme, “An Intuitive Software Framework for Visualizing the Solar Wind Ion Data from ChangE-1 Lunar Orbiter”, The 4th International Congress on Image and Signal Processing, 2011.
10. Shengfeng He, Hon-Cheng Wong, and Un-Hong Wong, “An Efficient Adaptive Vortex Particle Method for Real-Time Smoke Simulation”, CAD/Graphics 2011, 2011.
11. Un-Hong Wong, and Yunzhao Wu, “Preliminary Study of Monte Carlo Raytracing Model of the Lunar”, AOGS 2011 / 8th Annual Meeting and Geosciences World Community Exhibition, August 08-12, 2011. (Poster)
12. Hon-ChengWong, Un-HongWong, Xuesheng Feng, and Zesheng Tang, “Accelerating MHD Simulations on Graphics Processing Units with CUDA”, The 5th Alfv´en Conference on Plasma Interaction with Non-magnetized Planets/Moons and its Influence on Planetary Evolution, Oct. 4-8, 2010, Sapporo, Japan. (Poster)
13. Ka-Wai Ng, Hon-Cheng Wong, Un-Hong Wong, and Wai-Man Pang, “Probe-Volume: An Exploratory Volume Visualization Framework”, The 3rd International Congress on Image and Signal Processing (CISP’10), Oct. 16-18, 2010.
14. Un-HongWong, Hon-ChengWong, Shu-Hua Lai, and Zesheng Tang, “Accelerating Simulation and Visualization of the Nonlinear Evolution of the Kelvin-Helmholtz Instability in a Compressible Plasma by an Efficient GPU/CUDA TVD MHD Simulation Code”, International Symposium on Lunar Science, pp. 291-293, March 25-26, 2010. (Poster)
15. Hon-ChengWong, Un-HongWong, and Zesheng Tang, “Direct Volume Rendering by Transfer Function Morphing”, The Seventh International Conference on Information, Communications and Signal Processing (ICICS 2009), December 8-10, 2009.
16. Un-HongWong, Hon-ChengWong, and Zesheng Tang, “A Parallel Implementation of a Smoothed Particle Hydrodynamics Method on Graphics Hardware Using the Compute Unified Device Architecture”, The Second International Symposium on Computational Mechanics (ISCM II) in conjunction with The Twelfth International Conference on the Enhancement and Promotion of Computational Methods in Engineering and Science (EPMESC XII), November 30-December 3, 2009.
17. Hon-Cheng Wong, Huamin Qu, Un-Hong Wong, Zesheng Tang, and Klaus Mueller, “A Perceptual Framework for Comparisons of Direct Volume Rendered Images”, IEEE Pacific-Rim Symposium on Image and Video Technology (PSIVT06), pp. 1314- 1323, December 11-13, 2006.
18. Un-Hong Wong, Hon-Cheng Wong, and Zesheng Tang, “An Interactive System for Visualizing 3D Human Organ Models”, CAD/Graphics 2005, 2005.
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Journal papers
1. Un-Hong Wong, Takayuki Aoki, and Hon-Cheng Wong, “Efficient magnetohydrodynamic simulations on distributed multi-GPU systems using a novel GPU Direct-MPI hybrid approach”, Computer Physics Communications, Vol. 185, Issue 7, pp. 1901-1913, 2014
2. Un-Hong Wong, Yunzhao Wu, Hon-Cheng Wong, Yanyan Liang, and Zesheng Tang, “Modeling the Reflectance of the Lunar Regolith by a New Method Combining Monte Carlo Ray Tracing and Hapke’s Model with Application to Chang’E-1 IIM Data”, The Scientific World Journal, Vol. 2014
3. Un-HongWong, Hon-ChengWong, and Yonghui Ma, “Global magnetohydrodynamic simulations on multiple GPUs”, Computer Physics Communications, Vol. 185, Issue 1, pp. 144-152, 2014
4. Yuchen Xin, Hon-Cheng Wong, and Un-Hong Wong, “Transfer Function for Direct Volume Rendering in the Fashion of WYSIWYD (What You See Is What You Design)”, IJACT: International Journal of Advancements in Computing Technology, Vol. 5, No. 15, pp. 84 95, 2013
5. Shengfeng He, Hon-Cheng Wong, Wai-Man Pang, and Un-Hong Wong, “Realtime Smoke Simulation with Improved Turbulence by Spatial Adaptive Vorticity Confinement”, Computer Animation and Virtual Worlds, Vol. 22, pp.107-114, 2011.
6. Hon-ChengWong, Un-HongWong, Xueshang Feng, and Zesheng Tang, “Efficient magnetohydrodynamic simulations on graphics processing units with CUDA”. Computer Physics Communications, Vol. 182, pp.2132-2160, 2011.
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Conference Papers
1. Song-Kyoo Kim and Un-HongWong, “ChatGPT Impacts on Academia”, ICSSE 2023, Ho Chi Minh City, Vietnam, July 27-28, 2023 2. Un-HongWong, Takayuki Aoki, “Advanced GPU Direct-MPI Hybrid Framework with Block-Based Data Structure for Efficient CFD/MHD Simulations Using AMR on Multi-GPU Systems”, Parallel CFD 2016, Kobe, May 9-12, 2016
3. Un-Hong Wong, Takayuki Aoki, and Hon-Cheng Wong, “Real-time Global Magneto-hydrodynamic Simulation and Visualization on Multiple GPUs”, 16th International Symposium on Flow Visualization, Okinawa, Japan, June, 2014 4. Un-HongWong, Takayuki Aoki, and Hon-ChengWong, “Real-time Ray Tracing for CFD Visualization via NVIDIA Iray”, 16th International Symposium on Flow
Visualization, Okinawa, Japan, June, 2014
5. Un-Hong Wong, Takayuki Aoki, and Hon-Cheng Wong, “Real-time Global Simulation and Visualization for Large-scale Solar Magnetosphere Interaction”, International Symposium on Lunar and Planetary Science 2014, June 3-5, 2014.
6. Un-Hong Wong, Takayuki Aoki, and Hon-Cheng Wong, “Large-scale Global MHD Simulation for Solar Wind-Magnetosphere Interaction on TSUBAME 2.5”, GTC 2014(GPU Technology Conference), Japan 2014, San Jose, US, Mar.24,2014 (Poster)
7. Un-Hong Wong, Takayuki Aoki, and Hon-Cheng Wong, “Efficient TVD MHD Simulations on a Distributed Multi-GPU System Using GPU Direct 2.0”, The 11th International School/Symposium for Space Simulations, Taiwan, Jul.23, 2013.(Poster)
8. Un-Hong Wong, Yunzhao Wu, Yanyan Liang, Hon-Cheng Wong, and Zesheng Tang, “A Monte Carlo Ray Tracing Model of the Lunar Soil and Its Applications Using Cheng E-1 Topography Data and LSCC Dataset”. International Symposium on Lunar and Planetary Science 2012, March 26-27, 2012.
9. Jixin Xiong, Hon-ChengWong, Un-HongWong, XinyueWang, and Henri Reme, “An Intuitive Software Framework for Visualizing the Solar Wind Ion Data from ChangE-1 Lunar Orbiter”, The 4th International Congress on Image and Signal Processing, 2011.
10. Shengfeng He, Hon-Cheng Wong, and Un-Hong Wong, “An Efficient Adaptive Vortex Particle Method for Real-Time Smoke Simulation”, CAD/Graphics 2011, 2011.
11. Un-Hong Wong, and Yunzhao Wu, “Preliminary Study of Monte Carlo Raytracing Model of the Lunar”, AOGS 2011 / 8th Annual Meeting and Geosciences World Community Exhibition, August 08-12, 2011. (Poster)
12. Hon-ChengWong, Un-HongWong, Xuesheng Feng, and Zesheng Tang, “Accelerating MHD Simulations on Graphics Processing Units with CUDA”, The 5th Alfv´en Conference on Plasma Interaction with Non-magnetized Planets/Moons and its Influence on Planetary Evolution, Oct. 4-8, 2010, Sapporo, Japan. (Poster)
13. Ka-Wai Ng, Hon-Cheng Wong, Un-Hong Wong, and Wai-Man Pang, “Probe-Volume: An Exploratory Volume Visualization Framework”, The 3rd International Congress on Image and Signal Processing (CISP’10), Oct. 16-18, 2010.
14. Un-HongWong, Hon-ChengWong, Shu-Hua Lai, and Zesheng Tang, “Accelerating Simulation and Visualization of the Nonlinear Evolution of the Kelvin-Helmholtz Instability in a Compressible Plasma by an Efficient GPU/CUDA TVD MHD Simulation Code”, International Symposium on Lunar Science, pp. 291-293, March 25-26, 2010. (Poster)
15. Hon-ChengWong, Un-HongWong, and Zesheng Tang, “Direct Volume Rendering by Transfer Function Morphing”, The Seventh International Conference on Information, Communications and Signal Processing (ICICS 2009), December 8-10, 2009.
16. Un-HongWong, Hon-ChengWong, and Zesheng Tang, “A Parallel Implementation of a Smoothed Particle Hydrodynamics Method on Graphics Hardware Using the Compute Unified Device Architecture”, The Second International Symposium on Computational Mechanics (ISCM II) in conjunction with The Twelfth International Conference on the Enhancement and Promotion of Computational Methods in Engineering and Science (EPMESC XII), November 30-December 3, 2009.
17. Hon-Cheng Wong, Huamin Qu, Un-Hong Wong, Zesheng Tang, and Klaus Mueller, “A Perceptual Framework for Comparisons of Direct Volume Rendered Images”, IEEE Pacific-Rim Symposium on Image and Video Technology (PSIVT06), pp. 1314- 1323, December 11-13, 2006.
18. Un-Hong Wong, Hon-Cheng Wong, and Zesheng Tang, “An Interactive System for Visualizing 3D Human Organ Models”, CAD/Graphics 2005, 2005.